VibePlay turns a few sentences into a real mobile game you can play, share and publish. No code, no engine, no subscription to start.
You talk, VibePlay builds. Change anything by asking for it, the way you would ask a teammate.
Write what the player does, what it looks like and what makes it fun. A sentence is enough to start.
The game runs right in your browser and on your phone by QR code. Tune speed, levels and art by chatting.
Ship to the App Store, Google Play and the VibePlay arcade. Rewarded ads and in-app purchases are wired in.
Puzzles, runners, idle, arcade, word and card games. VibePlay knows the patterns that keep players coming back: levels, streaks, daily rewards.
Characters, backgrounds, icons, music and effects generated in a consistent style.
Rewarded video, interstitials and one-time purchases like extra lives or skins. Players pay when they want to, never on a timer.
Native iOS and Android packages plus an instant web version. Store listings, icons and screenshots are prepared for you.
Retention, sessions and revenue per player, with plain-language tips on what to fix next.
Every published game gets a page on apps.vibeplay.gg where people can play instantly, no install. Good games get featured and find their first players for free.
You have a game idea from dinner, a dream or your kid. Describe it and play it the same evening.
Test several game ideas a week instead of one a quarter. Keep the ones players come back to and send them to the stores.
Turn your art, characters or audience into a game with ads and purchases already wired in, under your own name.
Build and play as much as you like for free. Publishing is a one-time fee per game, so there is nothing to cancel.
No. You describe the game and ask for changes in plain words. If you do write code, you can open the project and edit it directly.
You do. The game, its name and the revenue it earns belong to you. You can export the project at any time.
VibePlay sets up rewarded video, interstitial ads and one-time in-app purchases. Payouts go to your own App Store, Google Play and ad network accounts. We never add subscriptions to your game.
Yes. VibePlay produces signed builds and prepares the store listing. You publish under your own developer account, so the game is yours in the stores too.
Casual and hyper-casual games: puzzles, runners, idle and merge games, word and card games, simple arcade and platformers. 2D works best today, with simple 3D coming.
Describe it now. Play it before your coffee gets cold.
Start building for free