Early access Publish to iOS, Android and the web

Say the game.
Play it in minutes.

VibePlay turns a few sentences into a real mobile game you can play, share and publish. No code, no engine, no subscription to start.

Portrait Ads + IAP iOS · Android · Web
Minutesto the first playable build
3 storesiOS, Android, Web
0 linesof code required
How it works

From an idea in your head to a game in the store

You talk, VibePlay builds. Change anything by asking for it, the way you would ask a teammate.

1

Describe it

Write what the player does, what it looks like and what makes it fun. A sentence is enough to start.

Make the jumps floatier and add a double jump
Done. Double jump unlocks after level 3. Try it.
2

Play and tweak

The game runs right in your browser and on your phone by QR code. Tune speed, levels and art by chatting.

3

Publish and earn

Ship to the App Store, Google Play and the VibePlay arcade. Rewarded ads and in-app purchases are wired in.

App StoreGoogle PlayWeb
Revenue this week
+18%
$1,240
Everything included

A whole game studio behind one text box

Any casual genre

Puzzles, runners, idle, arcade, word and card games. VibePlay knows the patterns that keep players coming back: levels, streaks, daily rewards.

Match-3RunnerIdleMergeStackerWordSolitaireTower defensePlatformer

Art and sound

Characters, backgrounds, icons, music and effects generated in a consistent style.

Money without subscriptions

Rewarded video, interstitials and one-time purchases like extra lives or skins. Players pay when they want to, never on a timer.

AdsRewarded, interstitial, banner
IAPCoins, boosters, no-ads pack

One build, every screen

Native iOS and Android packages plus an instant web version. Store listings, icons and screenshots are prepared for you.

Analytics built in

Retention, sessions and revenue per player, with plain-language tips on what to fix next.

The VibePlay arcade

Every published game gets a page on apps.vibeplay.gg where people can play instantly, no install. Good games get featured and find their first players for free.

Ideas to start from

What you could make this afternoon

Each of these is one short description away. Published games show up in the arcade, playable right in the browser.

Who it's for

For people with game ideas, not game engines

You have a game idea from dinner, a dream or your kid. Describe it and play it the same evening.

HobbyistsMake it for fun, share a link

Test several game ideas a week instead of one a quarter. Keep the ones players come back to and send them to the stores.

Indie publishersPrototype fast, ship winners

Turn your art, characters or audience into a game with ads and purchases already wired in, under your own name.

Creators and designersYour IP, your revenue
Pricing

Start free. Pay only when your game is ready.

Build and play as much as you like for free. Publishing is a one-time fee per game, so there is nothing to cancel.

Play

$0
For trying ideas
  • Unlimited prototypes
  • Play on web and by QR
  • Share a link with friends
  • Publish to the VibePlay arcade
Start free
Most popular

Publish

One-time per game
For a game going to the stores
  • iOS and Android builds
  • Ads and in-app purchases set up
  • Store listing, icon, screenshots
  • Updates for that game forever
Publish a game

Studio

Revenue share
For games that take off
  • Everything in Publish
  • Ad mediation and A/B tests
  • Priority builds and support
  • No upfront fees
Talk to us
FAQ

Questions, answered

Do I need to know how to code?

No. You describe the game and ask for changes in plain words. If you do write code, you can open the project and edit it directly.

Who owns the game I make?

You do. The game, its name and the revenue it earns belong to you. You can export the project at any time.

How does the money part work?

VibePlay sets up rewarded video, interstitial ads and one-time in-app purchases. Payouts go to your own App Store, Google Play and ad network accounts. We never add subscriptions to your game.

Can I publish to the App Store and Google Play?

Yes. VibePlay produces signed builds and prepares the store listing. You publish under your own developer account, so the game is yours in the stores too.

What kinds of games work best?

Casual and hyper-casual games: puzzles, runners, idle and merge games, word and card games, simple arcade and platformers. 2D works best today, with simple 3D coming.

Your next game is one sentence away

Describe it now. Play it before your coffee gets cold.

Start building for free